How Minecraft Drives Measurable Growth Through Experimentation

How Minecraft Drives Measurable Growth Through Experimentation

How Minecraft Drives Measurable Growth Through Experimentation

Host: Matt Wright

Guest: Tim Mehta, Lead Experimentation PM at Minecraft

Duration: 45 minutes

In this episode, we dive into the world of high-scale experimentation with Tim Mehta from Minecraft. Tim shares an inside look at how one of the world’s best-selling games uses data to drive decision-making across web, marketplace, and gameplay experiences. We explore the transition from a “delivery mindset” to a “measurable growth mindset” and how reducing the risk of big ideas can save companies from costly sunk costs.

You’ll hear how Minecraft navigates the challenges of testing with a highly vocal community, avoiding the “spillover effect,” and why valid user research can jumpstart experiment success rates from 30% to over 50%.

What You’ll Learn

  • How Minecraft balances risk and innovation — Testing in high-traffic environments without disrupting the player experience.
  • The “Ladder of Evidence” — Why moving away from gut feelings to evidence-backed ideas drastically increases the likelihood of impact.
  • The 3 Principles of a Great Platform — Trustworthiness, Velocity, and Democratization as the pillars of any successful experimentation program.
  • Growth vs. Experimentation — How these two disciplines overlap to drive activation, retention, and monetization.
  • From Web to Gameplay — The nuanced differences between optimizing a marketing site versus optimizing the core product experience.

Episode Summary

  • Scaling Experimentation: How testing works inside one of the world's largest games.
  • Ladder of Evidence: Why validated ideas beat gut instincts every time.
  • Core Principles: Trustworthiness, Velocity, and Democratization are key to success.
  • Boosting Win Rates: How user research can double your experiment success rate.

Read transcript